Larva / Crawlers’ Bite animation is a placeholder since we don’t have one for it yet (the one where they raise up then slam down).Despite their name, Crawlers can sometimes float above the ground - still investigating details.Here are the newest/most relevant known issues. Added adult content filtering settings to Options screen.Added adult content filter system (can filter all content or by fetish more will be added as we add content to the game).Reduced automatic knockdown rate on Onyx (expect fewer knockdowns).Added new combat SFX and skid SFX for Onyx.Fixed issue with Wraxe’s hitboxes that allowed for an exploit where Onyx could be positioned so she’s never hit.Loot containers are now hidden during H scenes since they can obscure visibility.Restored feature to Gallery where foreground layers are hidden during H scene playback.Player can now move / reset camera position in H scene gallery.Fixed position of FemCop’s “EyeShine” FX (H attack cue).Increased FemCop’s H attack wind-up animation from 20 frames to 40 frames.Improved / better emphasized shorts pull-down and barrier grenade throw animations during FemCop H scene.Added boob squish + additional face animations + clipping and popping fixes to the FemCop + Onyx H scene.Added secondary motion (hair, clothing animation, and jiggles) to FemCop + Onyx H scene.Added a fun surprise that has a chance to occur at the beginning of each wave in Skyline/Sewers.Added swarm AI behavior (currently in use by the Larva/Crawler enemies).Added first iteration of Larva enemies (Larva and Crawler) to the game for combat testing (use Stomp or the forward punch combo finisher, Push, to hit the small ones you can also knock them out of the air).** Disabling adult content will now hide liquid without clearing it (It will reappear in its correct state when adult content is turned back on).** Patched a major issue that was causing left-facing animations to desync characters in the Gallery.